Steady updates up through the present have made for a more rewarding game than what most players experienced at launch, but a rushed release and chronic server issues meant that most players left before they would ever see it.
Unfortunately, the magic wore off pretty quickly, and a lack of features available at launch (such as any meaningful way to interact with other players) meant that the player base rapidly atrophied except for all but the most diehard trainers. Players, critics, and bystanders were all enchanted by what seemed like a wholly new type of game, using the tools of video games to get people engaging with the real world around them. Late summer 2016 was utterly defined by Pokémon Go for a lot of people, especially if they lived in a major city, sparking a flurry of interest in AR games. Mobile AR game Harry Potter: Wizards Unite live on iOS and Android a day early Pokémon Go developer’s next Nintendo AR game is Pikmin Bloom Marvel World of Heroes is the next AR game from Pokémon Go studio